Why do Delicious’s goblins in Dungeon look like dogs?

Why do Wonderful in the dungeonAre kobolds like sexy dog ​​people? You’re not the only one who wonders that.

If you’ve played Dungeons & Dragons, you’re probably familiar with kobolds. The creatures, which were introduced all the way back in Advanced Dungeons & Dragons in the 1970s, look like small, bipedal dragons in the 5th edition of the tabletop RPG.

But in Wonderful in the dungeon, kobolds look like dogs! So is mangaka Ryoko Kui just fooling us? Not at all.

Kobolds come from German mythology, where they are usually depicted as some sort of typical goblin-like critters. They are mischievous spirits that help or hinder you around the house, depending on how irritated they are.

When Dungeons & Dragons creator Gary Gygax wrote his rules in the 1970s, he described kobolds as distantly related to goblins, but with “dog-like voices.” Accordingly, the kobold is depicted as a dog-like humanoid in the original monster manual.

Over the next nearly fifty years, the kobolds of Dungeons & Dragons became increasingly reptilian with each edition of the game. But in Japan, another game became a hit: the computer RPG series Wizardry. Sorcery: Proving Grounds of the Mad Overlord was released in 1981 and was heavily inspired by D&D. But the kobolds retained the dog-like features of the original D&D monster manual!

As the years passed and more and more wizarding games were released, kobolds continued to resemble humanoid wolves, while the western tabletop counterpart evolved into something more reptilian.

Ryoko Kui told how she grew up watching her father play the sorcery games, and how inspired she was by the monster design. Her kobold design has a long legacy in Japan.

That said, she might be the first person brave enough to create kobolds is called.