Stuck with too many possible GuessWord solutions? SACRIFICE one guess to solve the puzzle without running out of attempts

  • Strategy can ensure that GuessWord players finish without running out of guesses
  • Playing a word with a few remaining letters can limit the possibilities
  • Click HERE to play GuessWord on your phone, tablet or web browser

A simple strategy can help you increase your chances of completing DailyMail.com’s FREE new GuessWord puzzle.

Players often get stuck with too many possible words to choose from and not enough guesses left to try them all.

For example, after four guesses, a player may have identified the last four letters of the five-letter mystery word as ‘_RAIN’. Since they only had two more guesses, they had to choose between three possible words: GRAIN, TRAIN and BRAIN.

If they simply scroll through these options, they can easily get unlucky and run out of guesses before landing on the right word.

So it may be wise to play a word that eliminates or verifies all those initial letters. For example something like ‘BEGET’.

THE PROBLEM: With only two guesses left, the player must choose between three possible words: GRAIN, TRAIN, or BRAIN

THE SOLUTION: By playing BEGET, the player was able to determine that the mysterious word was GRAIN and not DRAIN or TRAIN

If B, G or T appear in the word, the player can determine what the word is and make a successful final guess.

That’s because if B, G or T appears orange or blue (meaning they are present in the word), this would confirm that it was BRAIN, GRAIN or TRAIN respectively.

On the other hand, if you can’t think of a single word that works for the next guess, players have suggested that the best move might be to try using letters that haven’t been played yet.

“When I’m stuck, I try a completely new word without the letters used,” said one GuessWord player, explaining his strategy.

Last week we revealed that the average player can solve the puzzle in 2 minutes and 40 seconds, and the leaderboards indicate that five percent can solve the puzzle in less than a minute.

GuessWord is unique from other interpretations of the five-letter puzzle in that it offers players a starting letter that can appear anywhere in the mystery word.

While that’s an advantage in some ways, it also forces the player to think a little harder about what word they use to start the game.

The average GuessWord player will need about 2 minutes and 40 seconds to solve the puzzle

And in GuessWord, players must pay attention to both the number of guesses they use and the time it takes to reach the end.

The longer they spend on each gamble, the lower they fall in the rankings.

The new puzzle section also offers multiple choice quizzes, such as MasterQuiz, Mindbender and Quick Quiz. MasterQuiz is a six-round quiz that tests readers on their current affairs and general knowledge.

Mindbender measures your mental acuity with a handful of questions about arithmetic and verbal reasoning. The fastest of the bunch is Quick Quiz – a rapid-fire game consisting of five short questions.

And every Saturday, a ten-round quiz – Pub Quiz – is updated with ten general trivia questions.

Try all our new puzzles today by clicking HERE or visiting www.dailymail.co.uk/puzzles on any device.

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