Starfield’s home screen isn’t minimal because the team didn’t care, Bethesda points out

Bethesda’s Head of Publishing, Pete Hines, has hit back World of Warcraft designer Mark Kern after Kern said Star field‘s home screen suggests it “either shows rushed shipping deadlines by a passionate team that is overworked, or a team that doesn’t care”.

“The Physiognomy of Home Screens. A game’s home screen can reveal a lot about how rushed the team was and how much pride they had in their work,” Kern tweeted.