Spectrum-X promises adaptive routing and congestion control for maximum bandwidth and noise isolation, ensuring predictable results for thousands of concurrent AI tasks at any scale

Nvidia has announced the widespread adoption of its Spectrum-X Ethernet networking platform, along with an accelerated product release schedule.

Nvidia says Spectrum-X, the world’s first Ethernet fabric designed for artificial intelligence, improves generative AI network performance 1.6 times over traditional Ethernet fabrics. The platform includes the Spectrum SN5600 Ethernet switch and the BlueField-3 SuperNIC, providing performance and features needed for generative AI clouds.

During his Computex keynote in Taiwan, Nvidia founder and CEO Jensen Huang said the company plans to launch new Spectrum-X products annually. These products will feature greater bandwidth, more ports, and enhanced software features and programmability to drive industry-leading AI Ethernet network performance.

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Spectrum-X promises adaptive routing and congestion control for maximum bandwidth and noise isolation, ensuring predictable results for thousands of concurrent AI tasks at any scale.

Several Nvidia partners have introduced Spectrum-X-based products, including ASRock Rack, Asus and Gigabyte, and they join the likes of Dell, Hewlett Packard Enterprise and Lenovo in integrating the platform into their offerings.

“Rapid developments in breakthrough technologies such as generative AI underscore the need for every company to prioritize networking innovation to gain a competitive advantage,” said Gilad Shainer, senior vice president of networking at Nvidia. “Nvidia Spectrum-X is revolutionizing Ethernet networking so that companies can fully leverage the power of their AI infrastructures to transform their operations and their industries.”

This announcement comes at a time when major companies like Microsoft, Google and Meta are looking to reduce their dependence on billions of dollars in Nvidia. Recently, the majority of major AI players joined forces to create UALink, an open industry-standard alternative to Nvidia’s NVLink.

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