Smite 2 developers not planning Nintendo Switch release due to ‘power level’ concerns
Hits 2 is real and is scheduled to enter alpha testing this spring, but Titan Forge Games has no plans for a Nintendo Switch release due to concerns that the portable game console it won’t run properly.
Announced today (January 12): Hits 2 is a sequel to the perennially popular multiplayer online battle arena (MOBA) To beatwhich, in addition to the PC release, was also ported to Xbox One, PlayStation 4, Nintendo switchand Amazon Luna. The sequel was built from the ground up in Unreal Engine 5.2 (a massive upgrade from the original game, which uses Unreal Engine 3). It is scheduled for release on PC, PlayStation 5, And Xbox Series|S, and therefore misses out on Nintendo’s hybrid console in particular.
Ny Breaking Gaming (TRG) asked Titan Forge Games if there are any future plans to release the upcoming sequel on Switch, and To beat‘s executive producer, Alex Cantatore, tells us that the team isn’t sure if the console has the required power to handle this.
“We are concerned that currently, with the power level of Switch and the minimum specs we are targeting, we are not confident that we can develop or deliver a truly good experience to people currently playing on Switch. ”, he says in our interview.
However, he adds that the team is “willing to keep an open mind” and re-examine any future platforms that may become available, for example whether a more powerful version of the Switch, as rumored Switch 2is released (something he claims he has no knowledge of).
“To beatWe’ve gone everywhere we could possibly get it to work well, and I would expect it to continue Hits 2,” he continues. “Unfortunately, we’re not sure if we can get it to work properly on Switch 1.”
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