Siwakama Shrine location and walkthrough in Zelda: Tears of the Kingdom
Siwakama Shrine is inside The Legend of Zelda: Tears of the Kingdomregion of the Gerudo Desert.
Our guide will help you find the location of the Siwakama Shrine, solve the puzzles and lead you through the “Moving the Spheres” puzzle to collect the chest and Light of blessing.
When you’re done, our shrine locations page or interactive Hyrule map can lead you to something else.
Siwakama Shrine location
Siwakama Shrine Shrine is found in the Gerudo Desert region. It is located on the eastern edge of the desert and can be reached on foot. The exact coordinates are: (-2446, -3346, 0041).
Siwakama Sanctuary, ‘Moving the Spheres’ walkthrough
As the challenge suggests, you’ll mainly be working with ball-related puzzles in this sanctuary. All puzzles have giant balls as platforms that you can run and jump over.
1. You start in a room with a path ahead with an opening in it. If you look across the room, you will see a giant ball. Usage Ultra convenient to take it and place it in the middle of the path.
2. You now have that giant ball in the middle of the path. Use it to run and jump to the other side.
3. Enter the next room and you will see that there is an opening that you have to cross again and another ball. This time, the floor between the gaps is slanted so you can’t put the ball down. To fix this, you need to create a path with Ultrahand and then Recall.
4. Before we complete this room, here’s a chest you can get. Position Link so he faces the end of the shrine. Face that direction, jump to the lower area and walk to the left side of the room. (You’ll know you’re in the right place when you see a ladder and a cube-shaped stone to the left of the ladder.)
5. Grab the nearby giant ball and place it on top of the ramp that is directly opposite the cubic rock. The rock will roll down and destroy the rock. You now see one chest. Open it and collect five bomb flowers.
6. We can now continue solving the puzzle in this room. Use the ladder to climb back to the platform you jumped from.
7. Using Ultrahand, grab the ball and hold it in a middle spot so you can jump over it. As you do this, make sure to hold the ball in place with Ultrahand for a few seconds and then release. The ball will roll down.
8. Now use Recall on the ball that rolled down. Link’s Recall ability returns the ball to where you previously held it with Ultrahand. Jump over while the ball is in the correct spot. If you’ve held it in one spot with Ultrahand, like in the previous step, you’ll have some time to cross.
9. You are in the third and last room. This time the opening is much wider than the previous rooms, but you will use a similar trick to cross the last room.
10. Use Ultrahand to pick up the giant ball on the floor. While still using Ultrahand, move the ball so that he slowly moves the ball from across the room to Link. Then drop the ball and use Recall again.
11. The ball will now reverse its trajectory. Jump on it to drive the ball to the other side of the room. You can now use the Light of blessing.