Sifumim Shrine solution in Zelda: Tears of the Kingdom

The Sifumim Shrine is inside The Legend of Zelda: Tears of the Kingdom‘s East Neculda region.

Our guide will help you find the location of the Sifumim Shrine, solve the puzzles and guide you through the “Proving Grounds: Flow” trial to collect the breast and Light of blessing.

When you’re done, our shrine locations page or interactive Hyrule map can lead you to something else.


Sifumim Shrine location

Image: Johnny Yu/Polygoon | Source images: Nintendo EPD/Nintendo via Polygon

The Sifumim Shrine is located in the East Neculda region, just northwest of Lurelin village. The exact coordinates are (2826, -3271, 0078).


Sifumim Shrine puzzle solution

Sifumim Shrine is a ‘Proving Grounds’ combat shrine that will strip you of your equipment and take on a fleet of Constructs. A combination of your skills and sword skills will set you free.

Link represents weapons in the Sifumim Shrine in Zelda: Tears of the Kingdom

Image: Nintendo EPD/Nintendo via Polygon

1. You need Merge run to take out some robots so enter the shrine and get the Long stick, Wooden stickAnd Old Wooden Shield wait for you on your left.

2. Run into the main shrine room, activate Merge while handling the wooden stick, attach one of the barrels in front of you. Watch out for structures that fire arrows.

3. Take out the Construct on a nearby raft before it shoots an arrow in your eye. Here’s an easy way to do it: pack the raft Ultra convenient and dunk that sucker! When the bots hit the water, they immediately explode.

Link flips a raft in the Sifumim Shrine in Zelda: Tears of the Kingdom

Image: Nintendo EPD/Nintendo via Polygon

4. While avoiding the second Construct firing arrows further down the Shrine, jump onto the floating raft and To take off to the middle level. To take off again to reach the top of the raft.

Link using Ascend in the Sifumim Shrine in Zelda: Tears of the Kingdom

Image: Nintendo EPD/Nintendo via Polygon

5. Once on top of the raft, paraglide down to the next part of the platform ahead. Run left to find one Sturdy wooden stick. Activate Ultra convenient to grab the boat in front of you and send another Construct to its watery doom.

6. Race around the octagonal platform and continue grabbing rafts and throwing two more structures into the water. Don’t feel bad they deserved it!

7. Once the sailor contraptions are removed, head to the ladder on the right side of the shrine to sneak up on another arrow-shooting construct.

Link climbs a raft into the Sifumim Shrine in Zelda: Tears of the Kingdom

Image: Nintendo EPD/Nintendo via Polygon

8. Throw available ice fruit at the Construct and/or knock it out with your barrel on a stick. If you can hit the Construct off the edge of the platform, it will immediately break into the water.

Link attacks a Construct in Sifumim Shrine in Zelda: Tears of the Kingdom

Image: Nintendo EPD/Nintendo via Polygon

9. After you defeat the last Construct, the shrine will return your equipment. But if you’re low on solid weapons, there’s a pointy ball you can use Merge to a sword before you jet.

10. Enter the last room to find the shrine’s only chest, which contains a Captain IV Reaperthen go to the sigil to get the Light of blessing.