Sage’s Will locations, use, and upgrades in Zelda: Tears of the Kingdom
In The Legend of Zelda: Tears of the Kingdomthere are Sage’s willsimportant items that you can trade in to improve your Sage skills.
The Sage’s Wills are located in the air islands and they allow you to recharge An of the Sage skills. That said, you need to choose wisely which one to boot.
If you’ve come across the likes of a Sage, but the term “Sage Skills” doesn’t mean anything to you, play some more of the main story and come back to it later (unless you’re okay with some gameplay spoilers below).
Before you set out to get Sage’s Wills, we recommend that you have a collection of Zonai devices at your disposal, as well as Tulin’s wind ability. Many of these islands are high and tedious to get to, and it’s best to use power-up wings and balloons to get there.
Below we list where to find 11 Sage’s Wills and what they do. We’ll update this guide as we find more.
How to use Sage’s Wills
If you have four Sage’s Wills, you can exchange them for one goddess statue to improve one of your Sage skills. They turn into a “solemn vow” of a “vow” in your inventory of important items.
Once you’ve upgraded a skill, that’s it. You can’t trade, trade, or downgrade the upgraded skills, so be sure to upgrade the ones you want first. It’s likely you’ll be able to upgrade all five, so don’t worry too much about some of them being unupgraded. We can’t confirm this 100%, but we suspect there are 20 Sage’s Wills around the sky islands.
Once upgraded, the Sage will deal more damage, though we don’t know exactly how a lot of more damage they do. That said, you should prioritize your favorites or the ones you use the most.
Sage’s Will locations
South Hyrule Sky Archipelago (-0950, -1751, 1013)
Below these islands are two interconnected sky islands with ponds on top.
The upper pond has a chest with a magic staff and the lower pond has the Sage’s Will you are looking for. To drain the water in the ponds, raise the barriers as high as possible with ultra-hand and hold them there for a moment. Drop them again and use Recall on them, then grab the loot from the chests in the middle while the water is gone.
You can also mess around with logs and the like to make a post to stick the fences to, but using Recall was easier for us.
South Eldin Sky Archipelago (1781, 0972, 1226)
Go to the island in the middle of the three connected with minecart rails. From where the minecarts drop you (on the bottom level of the island), climb up. Burn these vines to seize the will of the sage:
Eldin Sky archipelago (1765, 2266, 0827)
This one is very far from other islands, making it a challenge in itself to get there. We used a wing with fans and a control stick and flew in from the top of Death Mountain.
Once there, take out the single Construct on the island and head into the small ruins to claim your Sage’s Will.
Wellspring Island (3378, 0624, 1290)
This is actually an island that is part of the “Sidon of the Zora” quest sequence, and it will be difficult to get here without doing the quest, so make sure you get to this point before trying to fly here on your own.
The chest containing the Sage’s Will is actually attached to the Flux Construct II boss here. You can just pull it off, open the chest and leave, if you don’t feel like fighting the boss.
Starview Island (-3457, -0263, 1939)
This sphere contains a light puzzle. Solving it will unlock Mayasiar Shrine, but if you almost solve it and do something else at the almost last step, you will get the will of the sage.
To solve the puzzle, start by turning the crank in the middle until the light hits a mirror. Then keep following the light and turn the cranks so that they keep getting new mirrors. Before aiming the last crank toward the center, aim it at the horizontal light mechanism in front of the small ruins. This will open the ruins so you can take the sage’s will from the chest. Here’s a view of our light setup, from above the device dispenser:
Lanayru Big Spring Sky (2910, 0525, 0929)
In this rotating sphere, you need to detach the fan from the crank in the center, then turn the crank so that the opening to the sphere is about half open, like this:
Once that’s done, you can jump out of the hole and flip back to the bottom floor of the orb, where the chest containing the Sage’s Will is.
Faron Sky Archipelago (-0360, -2586, 0894)
Like all the other Flux Construct bosses guarding Sage’s Wills, you can simply unclip this Flux Construct III’s chest, open it, and leave.
South Necluda Sky Archipelago (2567, -3612, 0894)
Again, you can choose to fight this Flux Construct III or you can take Ultrahand off the chest, take the Sage’s Will and leave (if you want).
East Gerudo Sky Archipelago (-1959, -1812, 1140)
If you landed on top of this island, jump down and slide to the bottom. The chest containing the sage’s will is on the bottom tier of the island, but it must be opened using light and a mirror.
If you don’t have extra mirrors in a pod, climb to the middle floor to grab some and drop them down to the bottom floor. (But be careful not to throw them all the way off the sky island.)
You need sunlight to activate the lamp on the ground floor. We built a campfire, waited until morning and aimed a mirror like this to get to the box:
South Hebra Sky Archipelago (-3075, 2150, 0647)
If you landed on the lower part of these two islands, you need to use the hooks and wood to make a gondola to go over the line. The gondola cannot go up due to gravity, so we attached two fans, which successfully lifted us up:
West Hebra Sky Archipelago (-4470, 2175, 1252)
This island is home to a Gleeok King, who you must defeat to open the chest behind it. The King Gleeok is a tough opponent, and if you don’t have high-level armor and weapons, it’s going to be a rough fight.
To take it out, you’ll want to use Keese eyes on your arrows to quickly nail the heads. Once all three heads are stunned, you can freely attack them. You can also take the updraft it creates to activate Link’s bullet time with his bow and arrow, giving you a better chance of aiming your shots upside down.