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Nvidia’s DLSS 3.1.0 SDK has finally received an update, its first since March 2022, bringing with it some interesting and very useful features for gamers to play around with.
According to GitHub and reported by Kitguruthe latest update to Nvidia’s scaling technology brought some performance, bug, stability improvements, optimization fixes, as well as the ability to adjust DLSS scaling ratios and set automatic updates without developer intervention.
Developers could enable that option for updates by enabling a feature called “NVSDK_NGX_UpdateFeature”. This feature works not only for DLSS 3, but also for DLSS 2 compatible games. While this wouldn’t be useful for games that support the DLSS Swapper, this new feature would be quite useful for games where this app doesn’t work (such as Origin/EA Play).
How powerful is DLSS 3?
After almost a full year with no updates, Nvidia finally pushed down one of its most ambitious yet, adding two new key features to DLSS 3. The updated technology was first unveiled in 2022 as part of Nvidia’s Lovelace GPU line.
DLSS stands for Deep Learning Super Sampling. It’s a technology that uses machine learning to scale games, leading to massive performance gains with minimal impact on graphics quality. If you needed an example of the power of DLSS 3, it is allowed to play Cyberpunk 2077 with almost 60 FPS at maximum performance on an 8K display, RTX 4090, ray tracing enabled and the exclusive DLSS 3 feature Activated Frame Insertion.
It’s clear that DLSS is a game changer in terms of vastly improved performance on a gaming PC, and it’s great to see Nvidia releasing quality updates and adding useful features to this technology.