Microsoft partners with Nvidia, AMD and Intel to provide the ‘missing link’ that will drive scaling for PC games

Microsoft just announced DirectSR, a new application programming interface (API) designed in collaboration with major GPU manufacturers that will enable game developers to “seamlessly integrate Super Resolution into a new generation of PC games.”

Programmer Joshe Tucker notes in the official blog post that “DirectSR is the missing link that developers have been waiting for as they approach SR integration, delivering a smoother, more efficient experience that scales across hardware.” Super resolution is a technique that increases the resolution and visual quality of games by using machine learning and AI to upscale images, reducing the burden on graphics cards, which may struggle with higher resolutions such as 4K.

The API will enable “multi-vendor SR” via “a common set of inputs and outputs allowing a single code path to enable a variety of solutions including Nvidia DLSS Super Resolution, AMD FidelityFX Super Resolution and Intel XeSS.” If you’re unfamiliar with any of these technologies, they’re essential tools created by the big three GPU makers that use AI to improve in-game resolution by creating new frames (or generating additional pixels) that improve overall image quality improve with minimal impact on performance.