League of Geeks announces mass layoffs and halts Jumplight Odyssey development – will distribute 50% of early access profits to employees until work resumes

League of Geeks announces mass layoffs and halts Jumplight Odyssey

League of Geeks, the development studio currently working on a space strategy simulation game Jumplight Odyssey and turn-based political strategy game Solium Infernum, has announced cuts to more than 50% of its workforce. That covers the whole Jumplight Odyssey team, indefinitely halting development of the early access game.

The news was announced in a rack posted to Twitter/X by League of Geeks co-founders and directors Trent Kusters, Blake Mizzi and Ty Carey. “Rapidly rising operating costs,” as well as “a weakening AUD, poor early access sales and the unprecedented retreat of financing opportunities across the industry” were blamed for putting the studio “in a position where we could no longer afford to continue development.” cover. cost.”