inXile’s new game isn’t BioShock Infinite 2, it’s something else

Xbox first-party studio inXile Etertainment revealed the following project from the creators of the Wasteland franchise: Clockwork revolution. It may seem like one A lot like it Bioshock Infinite – first-person action, steampunk city, time distortions galore, and warring factions in a dystopia-or-utopia tableau. But the studio says it’s something completely different.

That is, it is a role-playing game, which means that the protagonist is someone that players can build and shape themselves. Second, that city is the Victorian-era metropolis of Avalon, and it’s rather terrestrial in contrast to the Columbia in the sky. The big villain is Lady Ironwood, and thanks to time travel, she has managed to oppress the poor and working class of Avalon, while reaping wealth and power. Hence the need for a revolution.

When you discover Ironwood’s plan, you use a wondrous device known as the Stopwatch to travel back in time, choose how you want to affect the past, and then return to the present to see the effects of your decisions. experience,” Brian Fargo, studio head of inXile Entertainment, wrote for Xbox Wire. “In Clockwork revolution we’re taking the reactivity of role-playing games to new heights, imbued with the unique texture and personality you’ve come to expect from our games.”

Clockwork revolution has no release date (other than “in due course”; nice touch). It will be the first game developed and launched by inXile under Xbox Game Studios since Microsoft acquired inXile in 2018. Wasteland 3 was published by Deep Silver. Fargo noticed that Clockwork revolution will be “our studio’s first AAA first-person action RPG”, and that Clockwork revolution is “still early in development.”