How to complete ‘The Whisper’ and get Whisper of the Worm in Destiny 2

The whispering”, one of the best missions in Destiny history, is finally back Lot 2 as part of Into the Light after a several-year hiatus. It brought with it a fully craftable version of the Whisper of the Worm Exotic sniper rifle.

In this Lot 2 guide, we will guide you through it how to complete “The Whisper”. and get the pattern for Whisper of the Worm. Whether this is your first time venturing into ‘The Whisper’ or it’s just been too long since you can remember which path to take, we’ve got your back.


How to start ‘The Whisper’ in Destiny 2

It’s great to have “The Whisper” back. But what’s even better is how Bungie has adjusted how you actually start the quest. Gone are the days of chasing public events on Io (a planet still sadly missing from the game). Now you just have to do that talk to Eris to spice things up.

Fly to the moon and talk to her. She will give you the “Whispers from the past” quest. From there, all you have to do is open the ‘Into the Light’ menu on the director and select ‘The Whisper’.

Completing the Exotic mission will earn you the pattern for Whisper of the Worm.


‘The Whisper’ walkthrough in Destiny 2

Image: Bungie via Polygoon

If you load ‘The Whisper’ you will end up at the end of the old one Grove of Ulan-Tan lost sector. You’ll quickly notice that you have a 40-minute timer when you start (20 minutes if you’re in Legend mode). When that timer runs out, you and your fireteam return the boot to space and you have to start over.

Move forward and look straight ahead. You’ll see a small Vex cube in the distance. Hurry to create some platforms. Follow the path to a Taken Blight. Destroy it and then drop into the hole.

Follow the path forward, curving around to get through the smaller areas. Eventually you end up in a huge room. Stay to the right and the red lights. Jump down the wall and watch out for the pinball levers coming out on your right. Follow the red lights across the room’s platforms until you reach the center block.

Graphics: Ryan Gilliam, Image: Bungie via Polygon

From here there is no clear exit. Walk forward, past the glowing cracks and towards the left wall of the room – which should be directly in front of you when you land. You’ll need that jump around the corner here, on your right.

Crouch and make your way through the crack, waiting for the blocks to move back into the wall. Be patient here and don’t rush, just keep in mind that – for internet reasons – the bumpers may move differently for you than for your other Fireteam members. Take each block one by one until you reach the other side.

After the blocks, look to the left and jump across the gap to the rock wall with the orbs on it. Follow the path to the right until you reach a small, square elevator. Jump on and ride across the square to the next platform, which should be red and directly in front of you. Run forward along the wall and immediately turn left into the white corridor.

Walk through the diamond-shaped room and jump through the diamond hole. Jump onto the ledges in the long room in front of you, waiting for their push explosion to erupt before continuing. Take out the Taken Vandals while you wait. Jump around the room avoiding the explosions until you reach the wall with the white light. The door opens and closes, so time your jump to the room.

Graphics: Ryan Gilliam, Image: Bungie via Polygon

Xol will start talking to you about drifting when you enter the portal room. Jump to the right and hug the wall. Ignore all the portals until you reach the end of the right wall. Take the final upper portal and drop into the room below.

Graphics: Ryan Gilliam, Image: Bungie via Polygon

The Green Room, as it is called, can be very complex if you try to go the long way, but there is a hidden shortcut here you can save several minutes of your free time. Turn to the right and crawl into the rubble. You will find a crack here, between the rocks. Climb in and look for an opening in the wall (not one of the pits in the ground) that leads to a large cylinder.

Jump onto the edge of the cylinder and walk along the side. You reach what looks like a diving board. Look far out and down to see the opening in front of you. It’s a long jump, so make sure you save your jumping power until you’re close to the bottom. Once you’ve landed safely, move forward and crouch under the high ceiling.


How to beat Tulgorh, Aspect of Agony, in Destiny 2

Image: Bungie via Polygoon

This is where the fight begins. You have to go through several rooms and completely clear them all to continue.

Once you reach the boss arena, clear the area and then shoot the Vex cubes to summon the mini-bosses. Kill them to summon the real boss, a large Taken Ogre: Tulgorh, Aspect of Pain. Kill the wizards to lower the boss’s shield, then take it out for good.

Once all four bosses are dead, walk over to the chest that appears on the edge and you will receive the Whisper of the Worm exotic sniper rifle cartridge.

Return to Eris to take the first step in the weekly “Whispers of the Taken‘ mission, which you must do to upgrade your Whisper of the Worm.

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