Dragon’s Dogma 2’s first patch lets you start a new game without deleting your save first

The first patch for Dragon dogma 2 is officially out on PlayStation 5 and Steam. In addition to a handful of new graphics settings, it adds the option to start a new save file and increases the number of “Art of Metamorphosis” books (which let you change your character’s appearance) in the game. You can see the… full patch notes here. A patch for the Xbox Series

Original, Dragon dogma 2 only offered one save slot, meaning players who wanted to restart the game – perhaps to try a different specialization – could only do so by first manually deleting their save file at the system level. The process is tricky, disabling cloud saves and, for Steam players, actually putting the saved game on the hard drive.

Capcom initially said it would add “the option to start a new game if save data already exists” as part of the first wave of updates for Dragon dogma 2. This doesn’t mean that a second save for a new character has actually been added; the update made it easy to overwrite your save data from within the game itself.

Capcom also said it has added a frame rate limit of 30 frames per second to the PlayStation 5 and Xbox Series X versions of the game. At a basic level, the game runs at an unlimited frame rate, meaning it can sometimes run faster than 30 fps, but this can result in inconsistent and choppy performance (especially for players without variable refresh rate display). A 30fps limit should provide a more consistent and stable feel to the game, although it is currently only available on PS5.

Capcom has also added options to disable the graphical effects of motion blur and ray tracing in console versions of Dragon dogma 2, but it warned that this “will not significantly impact frame rate.” Frame rate improvements will come in “future updates,” the report said. PC players now get better quality results with the DLSS.

The supply of the previously very limited item ‘Art of Metamorphosis’ is being increased to 99 at Pawn Guilds. This change appears to be aimed at criticism of the game’s microtransactions, including the sale of “Art of Metamorphosis” for $1.99. With this change, just the inability to pay the in-game price will cause players to pay real money to change the appearance of their character or main pawn. (No changes have been announced for other rare items that can be purchased as microtransactions, such as Wakestones or portcrystals.)

Other changes make it easier to acquire your own house earlier in the game, as well as various text display and bug fixes.

Capcom said it would release the updates “as soon as they are ready for distribution on any platform.”

Update (March 29): An original story about a planned patch has been continuously updated with details.

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