Dragon’s Dogma 2’s Dragonsplague could have been in the first game, but ‘PS3 limitations’ pushed it to the sequel

Dragon dogma 2 director Hideaki Itsuno has shared that the game’s most devastating feature was already considered in the 2012 original of the series.

Itsuno confirmed this in a recent interview with Automatic mediaexplaining that deep systems like Dragonsplague – as well as two massive lands to explore – were simply not feasible on seventh-generation hardware.