Don’t Starve is getting a board game spin-off

The beloved survival game Don’t starve is adapted into a board game. Glass Cannon Unplugged, a studio known for creating tabletop versions of other series like Frostpunk and Diablo, will lead the creation of Don’t Starve: The Board Game in collaboration with the original video game developer, Klei Entertainment. The game will launch via a Kickstarter campaign “by the end of the third quarter of 2024,” according to a release.

Don’t Starve: The Board Game is designed by part of the team behind it Frostpunk: the board game. Rafał Pieczyński, lead developer of the Frostpunk: the board game, designs the Don’t starve amendment. Jakub Wiśniewski (designer of the board game version of This war of mine) and Natanel Vo-Apfel (Outside: Prelude) will also provide narrative direction to the game. You can view more details at Don’t Starve: The Board Game on the Kickstarter page.

Image: Glass Cannon Unplugged/Klei Entertainment

The original Don’t starve follows a scientist named Wilson who suddenly finds himself in a dark, grim world called the Constant. The gameplay combines fast-paced roguelike mechanics with survival gameplay elements such as building and crafting. The series is known for its quirky yet dark world and unique 2D art style that almost resembles a Tim Burton film. Since its debut in 2013 Don’t starve has become a staple for survival gaming fans, and Klei Entertainment has continued to release DLC for the game and updates more than a decade after its release.

Every match inside Don’t Starve: The Board Game It takes approximately 60 to 90 minutes to play and can accommodate 1-4 players. According to the developers, the game’s visual design will fully embrace “the unique, whimsical art style that fans of the series have long cherished.” Players take on the role of video game characters as they work together to outsmart the elements and fight for survival against the Constant’s vast assortment of monsters. The board game’s mechanics will emphasize aspects of the source material, such as “player choice, dynamic combat, and open-world exploration in day and night conditions,” according to the release.

According to the press release, this board game will not be the end. The team also plans to offer additional content through “expansions, add-ons and future retail releases.” So if you have the itch to be eaten alive by a monster, you have plenty of options.