Dark souls creator and the president of developer FromSoftware, Hidetaka Miyazaki, has spoken about Dark souls 2‘s impact on the series, saying he is unsure “how or if” the series would have developed the way it did without the divisive second part.
For anyone who is unfamiliar, Dark souls 2The reception among the fanbase was and still is mixed, to say the least. While many love it, it has also received its fair share of criticism over the years, largely due to its differences from the first game, such as the Estus Flask (a replenishable healing item) taking forever to actually heal you, and changes to the invincibility frames. granted by dodge rolls. Notably, it is also the only Soulsborne game not to be directed by Miyazaki, who instead served as supervisor on the title.
Still, Miyazaki has a lot of love for the controversial sequel. In a new interview with IGNhe called it “a really great project for us,” adding, “I think without this project we wouldn’t have had a lot of the connections and a lot of the ideas that emerged and carried the rest of the project. series.”
Furthermore, Miyazaki believes that having different directors on the game – Tomohiro Shibuya and Yui Tanimura – meant that the sequel could introduce new ideas that might otherwise not have been included. He added that there’s “really no way to say how or if the series would have continued as it did without it.” Dark souls 2.”
Considering how much more open Dark souls 2‘s world may have been that of its predecessor, it’s easy to see how it could have influenced FromSoftware’s 2022 role-playing game, Elden Ringwhich was released to exceptional critical acclaim.
Elden Ring‘s paid extension, Shadow of the Erdtree, received the first trailer this week, along with a release date. The launch is scheduled for June 21.
For more games like Dark Souls, be sure to check out our review of the best soul like games for your next challenge. If you’re looking to expand your PC gaming library, be sure to check out our list of the best pc games.