Could Halo and Microsoft Flight Simulator come to Nintendo Switch 2 and PS5? Yes, according to the latest rumors
- A content creator has claimed as much Microsoft Flight Simulator 2024 And Halo: The Master Chief Collection could be coming to the Nintendo Switch 2
- A PS5 port is also said to be on the cards
- While Microsoft has recently released games on other platforms, this seems unlikely
A prominent Nintendo YouTuber has suggested as much Microsoft Flight Simulator 2024 And Halo: The Master Chief Collection could appear on Nintendo Switch 2 and PS5 in the future.
This comes from content creator ‘NateTheHate’, who has accurately leaked a handful of game reveals in the past. Speaking on the ‘Nate the Hate Podcast’ they stated that they “heard” that “Flight Simulator (presumably referring to the recently released Microsoft Flight Simulator 2024, And Halo: The Master Chief Collection) also coming to PS5 and Nintendo Switch 2.”
That’s right
This wouldn’t be the first time Microsoft has published games on platforms outside of the Xbox and PC ecosystem. In addition to Xbox and PC, Pentiment, Sea of Thieves, Grounded, And HiFi rush are all available on Nintendo Switch and PS5. Late last year, Microsoft Gaming CEO Phil Spencer also stated that Microsoft will release more Xbox games on other platforms and that there were no “red lines” on what these might be.
Still, I wouldn’t put much stock in these claims. A Halo: The Master Chief Collection port seems plausible, but I find that hard to believe Microsoft Flight Simulator 2024 would also take the plunge. A PS5 port of it could be on the cards, but I highly doubt the Nintendo Switch 2 will have the hardware specs to support such an intensive title.
Microsoft Flight Simulator 2024 pushes even the Xbox Series S to its limits, requiring hundreds of gigabytes of storage to play. Even if the Nintendo Switch 2 could run the game at an acceptable level, I don’t believe it would have enough storage capacity to even hold a full installation, as Nintendo has the form of keeping costs down by doing this.
Of course, Microsoft could still release a fully streaming ‘cloud version’ of the title, but that doesn’t seem likely as it hasn’t taken such an approach before. We’ll just have to wait and see how Microsoft will support the console when it finally arrives.