Sony’s upcoming live multiplayer shooter Treaty has been in development for eight years.
This comes from Treaty‘s lead character designer, Jon Weisnewski, in a X / Twitter Post in honor of the launch of the 5v5 first-person shooter, where he said he joined the project when Firewalk Studios was five years into working on the game (via IGN).
“The game has been in development for about 8 years and I’ve been with it for almost 5 of them,” Weisnewski said. “We don’t have many Launch Days in our careers, so today is special for a lot of reasons. Give me some good vibes today.”
The hero shooter is available now on PlayStation 5 and PC for those who purchased the Digital Deluxe Edition, but will be playable for all users when the game officially launches tomorrow, August 30, 2024.
According to Weisnewski, this is just the beginning for Firewalk Studios as it prepares for the “years ahead.”
“Concord has so much humanity and depth to it,” the developer added. “I really hope people give it a chance. Insanely proud of the game and we’re strapped in and ready to push it for years to come.”
Despite being a live-service shooter, it has been confirmed that Treaty will not have a Battle Pass, as Firewalk wanted to focus on making the game a “rewarding and robust experience from day one, where simply playing the game, leveling up your accounts and characters, and completing jobs yields meaningful rewards.”
However, the shooter will feature microtransactions in the form of downloadable content (DLC) that will allow players to purchase optional cosmetic items, such as character skins.
Treaty will also receive free post-launch content with additional Freegunners (playable characters) cards and more “regular post-launch seasons and updates”.