Baldur’s Gate 3’s latest hotfix stops characters’ faces from transforming into ‘stretched eldritch horrors’

Baldur's Gate 3 players rejoice – you no longer have to worry about your favorite characters' faces becoming so distorted and stretched during the movie that their eyes turn into harrowing 'meat pits'. Hotfix 15 is now live and fixes a whole host of issues.

In the patch notes, Larian Studios referred to the aforementioned bug as “the Pinocchio problem.” Those who have experienced this problem will have seen the characters' cheeks and noses stretched and the eyeballs disappearing completely. The developer wrote: “Did you see some characters' faces turn into stretched-out abominations with flesh pits instead of eyes? That shouldn't be a problem anymore!”

Otherwise, Hotfix fixes 15 different crashes, including one that could occur when switching to Honor Mode, another when switching levels, and one that could occur during autosave after moving to another level. A number of Xbox-specific crashes related to checking the game to see if you own the Deluxe Edition and losing internet connection when editing a lobby name have also been fixed.

Notably, Japanese language support is now available in both the PC version and the PlayStation 5 version of Baldur's Gate 3 in Japan. Larian clarified that it continues to “work to bring it to other platforms,” so while they may have to wait longer, Xbox SeriesIn the long term, |S users will also be accommodated. The Korean language pack is now enabled on Mac as well.

Numerous other fixes, including one that stopped companions from jumping, Gale's dialogue suddenly ending when asked what he wanted to show the player, and one that prevented players from speaking to NPCs in the camp after going there had traveled with the Long Rest Button. patched. If you want to see all the new changes in detail, be sure to check out the full patch notes.

For more games like Baldur's Gate 3, be sure to check out our recommendations for the best story gamesjust like the best RPGs.

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