Arkane Austin wanted to create a new immersive sim before Microsoft closed the studio, reports suggest

A new report suggests that Arkane Austin wanted to create a new single-player game, like a Dishonored sequel, before the studio closed.

This one comes from a new one Bloomberg report from Jason Schreier, which sheds more light on Microsoft’s recent decision to close several Bethesda Softworks studios, including Arkane Austin, Tango Gameworks, and Alpha Dog Games.

According to multiple sources familiar with the situation, Arkane Austin is best known for his work on Dishonored, Preyand 2023 Redfall – wanted to return to its roots with a new single-player “immersive sim”.

The idea was still in the pitching stages before the studio’s closure, but it was suggested that the single-player project would be a “new entry into the world”. Dishonored series”.

It is currently uncertain whether the pitch could be passed on to another team under Arkane Studios, such as Arkane Lyon.

The same report also said that Tango Gameworks had pitched a sequel to the critically acclaimed rhythm action HiFi rush before its closure.

Matty Booty, head of Xbox Game Studios, and Jill Braff, head of ZeniMax studios, both attended a town hall meeting with ZeniMax staff on May 8 to discuss the studio’s recent closure.

Loot reportedly praised HiFi rush but gave no reason for Microsoft’s recent move, while also claiming that the closure of Arkane had nothing to do with Austin Redfall underperforming after its launch last year.

He later said he felt Microsoft’s studio system was “spread too thin”, compared to “peanut butter on bread”. Booty also said they decided to close Tango Gameworks and Arkane Austin’s to “free up resources elsewhere.”

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