All the Battle Plugs in Mario & Luigi: Brothership and how to get them

Damage shield 10 30 Reduces enemy damage by 20%. Easy-Peasy Counters 10 20 Holding the button makes counters easier, allowing you to float in the air when you jump and increasing your hammer for those encounters. Kaboom attack 10 30 Get an excellent rating with a jump or hammer attack to also damage nearby targets. Surprise iron ball 20 10 30 When you get an Excellent rating with a jump or hammer attack, an iron ball falls on the target to deal more damage. Staggering attack 20 15 20 Increases the damage you do with Jump and Hammer attacks by 15%. Also, an Excellent rating can make a target dizzy. Determined guard 15 5 20 Prevents the effects of Trip and Dizzy. Auto-mushroom 20 5 20 When your HP gets low, a Mushroom is automatically used. Automatic syrup pot 20 5 20 When your blood pressure becomes low, a syrup jar is automatically used. Car spice 15 5 20 Whenever you get a status effect, a refreshing herb is automatically used. Specialist against flies 30 10 30 Jump attacks on flying enemies are guaranteed critical hits. Make 4 battle plugs Specialist against peaks 30 10 30 Hammer attacks on spiky enemies are guaranteed critical hits. Make 4 battle plugs Empower counters 30 10 20 Turns jump counters into ground pounds and charges hammer counters to deal an additional 30% damage. Make 4 battle plugs Automatic 1-on-1 30 3 20 When either brother is KO’d, a 1-Up Mushroom is automatically used. Make 4 battle plugs Loot booster 30 10 20 Makes defeated enemies more likely to drop items. Make 4 battle plugs Performance bonus 40 3 20 Restores 50% of the BP used in a Bros. attack that earns an Excellent rating. Make 8 battle plugs Car Excellent 40 5 20 Automatically rates Jump, Hammer, and Bros. attacks as Excellent. Make 8 battle plugs Spicy article 40 5 20 Using an item can improve various stats. Make 8 battle plugs Boomerang items 40 5 30 Items you use return to your inventory. Make 8 battle plugs Coin pillar 40 20 20 Causes enemies to drop coins every time you damage them, proportional to the damage dealt. Make 8 battle plugs Fiery attack 50 15 20 Increases the damage you deal with Jump and Hammer attacks by 15%. If you get an Excellent, your target may also be burned. Make 12 battle plugs Icy attack 50 15 20 Increases the damage you deal with Jump and Hammer attacks by 15%. If you get an Excellent, your target may also become frozen. Make 12 battle plugs Attack boost 50 10 30 Gives you one extra jump or hammer attack. Make 12 battle plugs Bros.Boost 50 5 30 Increases damage dealt by Bros. Attacks by 20%, but also increases BP expenditure by 100%. Make 12 battle plugs Luxury car 50 15 15 The Auto Series Battle Plugs automatically selects the most efficient recovery item for your current condition. Make 12 battle plugs Kaboom attack (II) 60 10 30 Get an excellent rating with a jump or hammer attack to also damage nearby targets. Make 17 battle plugs Surprise iron ball (II) 60 10 30 When you get an Excellent rating with a jump or hammer attack, an iron ball falls on the target to deal more damage. Make 17 battle plugs Not droppin 60 5 30 If you have at least 2 HP and take enough damage to be KO’d, you’ll be left at 1 HP instead. Make 17 battle plugs Back Atcha Attack 60 3 30 Taking damage sometimes triggers an additional jump or hammer attack on the attacker. Make 17 battle plugs Fast charging 60 5 20 When another equipped plug runs out of charge, the charging time is reduced by 50%. Make 17 battle plugs Second aid 70 5 30 When you use an item, you use two identical items from your inventory to give both benefits. Make 22 battle plugs Countdown to healing 70 15 15 The number of charges decreases at the end of each turn. When the number reaches zero, HP and BP are 100% restored. Make 22 battle plugs Countdown to charge 70 15 15 The number of charges decreases at the end of each turn. When it reaches zero, all other equipped plugs will be charged to 50%. Make 22 battle plugs Cost bank 70 3 20 When another equipped plug loses charge, this plug’s charge decreases. Make 22 battle plugs Specialist against the army 10 30 Jump and Hammer attacks on Bowser’s army are guaranteed critical hits Earned through story progression Anti-Zokket specialist 10 30 Jump and hammer attacks against Zok troops are guaranteed critical hits. Earned through story progression Temperature guard 5 20 Prevents the effects of burns and ice. Earned through story progression Automatic Ampberry 5 20 If you suffer from Glohm, you automatically use an Ampberry. Earned through story progression