It turns out people don’t actually want console games on iPhone – but I think that misses the point

It doesn’t surprise me at all that the demand for AAA games for iPhones and iPads is reportedly not high and can be considered commercial failures, according to data from App Figures through MobileGamer.biz.

Despite Apple’s efforts to port the likes of Death Standing, Assassin’s Creed Mirage and Resident Evil 7 from previous- and current-generation consoles to the A17 Pro-powered iPhone 15 Pro and iPhone 15 Pro Max, and M-series chip-based iPads, these games have hardly been hits. Data from Appfigures shows that these triple-A titles are dwarfed by lesser native mobile games based on free-to-play models in terms of downloads and revenue.