Smite 2 officially unveiled, alpha testing to begin in spring
Titan Forge Games has been officially unveiled Hits 2 – the highly anticipated sequel to the free-to-play third-person multiplayer online battle arena (MOBA), To beat. This sequel will undergo alpha testing this spring.
Hits 2 has been a long time coming – the predecessor first became available to play in a closed beta in 2012, before being fully released in 2014. In the original, players can step into the shoes of more than 100 gods and mythological creatures with a plethora of abilities and compete against others in a variety of modes.
Announced during the To beat World Championships today (January 12), Hits 2 was built from the ground up in Unreal Engine 5.2. The first game was made in Unreal Engine 3, and when you compare the visuals of the two, it becomes clear that massive graphical upgrades have been made.
In addition to the improved visuals, players can look forward to new animations and abilities for existing gods, as well as all-new gods to play as, including the highly sought-after Hecate, who will be the first newcomer to the roster. There will also be greater strategic depth, as gods can use all items and use both intelligence and strength as different sources of power. There will be a new dedicated button to interact with the environment and pick up improvements, and a new custom matchmaking system will also be deployed, while an entirely new leaderboard system is on the way.
During the reveal, Titan Forge also went into detail about its ‘Legacy Gems’ and ‘Divine Legacy’ systems. To beat players cannot transfer their content (such as skins) directly to Hits 2. Instead, they will automatically receive ‘Legacy Gems’ equal to the number of gems they spent (paid or earned for free) in the original game, which can then be used for a 50% discount on most in-game purchases in the sequel . Players will receive double the amount of Legacy Gems when they purchase a Founder’s Pack Hits 2.
Meanwhile, ‘Divine Legacy’, a new feature, is coming Hits 1 from the first update of year 11. It rewards players for the time spent playing To beat over the years, with points for progress in each year adding up to earn bonuses. There is a special skin available for each year of the game that is unlocked Hits 2, and there are also badges to be earned based on previous progress. Divine Legacy can also be used to unlock any Tier 4 and Tier 5 skin Hits 1 free.
It’s also worth noting that while most of the content won’t be ported over to the new game, any new skin that can be purchased with gems released in year 11 of To beat will be a ‘cross-gen skin’, which will also be available in Hits 2 when it comes out (and when the god in question is available to play, since they won’t all be there from the start).
Notably, it has also been confirmed that despite the existence of the sequel, Titan Forge has no plans to abandon the original. To beat soon to be over. In a press conference attended by Ny Breaking Gaming, it was stated that the two will continue to co-exist for as long as people want to keep playing, with updates coming to both. However, there will be no more new gods To beat following the release of the 130th, Nut, in February.
Hits 2 is set to start on PC, PlayStation 5And Xbox Series|S sometime in the future, and it will have full crossplay. Players can try out the alpha with monthly weekend playtests by getting a key in a free key drop or purchasing the Founder’s Pack for guaranteed access – details will be announced at a later date.
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